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Gonzossm
:U

Age 31, Male

Art art n art

Arizona

Joined on 6/15/06

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Confused On Dead Space Fail

Posted by Gonzossm - July 12th, 2011


I don't really have much to update on, got some games in production, and another Fail for you guys. So Ill just give some quick input on Dead Space Fail.
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Immediately after finishing Halo Reach Fail I started working on Dead Space Fail, When I was around half way through it I had released Halo Reach Fail, and for me I saw it as not well recieved :P So I had this Dead Space animation pretty much almost done, and the biggest complaint I had with Halo Reach Fail was that it was too random, and had nothing to do with the game n etc.
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So Looking at Dead Space Fail I saw it as the worst thing Ive ever made. So I held off from releasing it. Then weeks went by, then months. I finally felt like releasing it after I saw Goin Up was recieved well. I evan tried "hiding" it when uploading it, by having other things lined up for release after releasing it.
Too my surprise it actually did pretty well. It got to 200,000 veiws pretty quickly I think its prolly my most successful animation. Fatherly Bonds has 500,000, but thats been out for years. :P
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Moral of the story! Dun worry bout if things will do well or not. Just get stuff out! Now I gotta finish my other animation and see if that fails or does well. aaa BYE
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Comments

''Toss the Turtle'' for iPhone?

adsfdgdfgds Im not bothering with apps no more after what happened with turtle trigger. @_@

I thought Dead Space Fail was awesome.

Glad you did :D

Another "fail" animation? If so am I maybe right in guessing Gears of War 3, Mortal Kombat, or Duke Nukem Forever are your main choices?

youll see. :3 Hopefully I can get it out soonish. This month is my goal to have it out.

I try to get stuff out but it's hard! :(

true that ^

The moral is good.
Why I believe you failed with the Halo Reach Fail was because it litteraly didn't portray anything of the game rather than the spartans being total losers to the random soldiers of the covenant. Aswell as only a few good jokes in it, atleast compared to Dead Space Fail wich is filled with good jokes.

Halo Reach Fail seems as if it begins with a story, building up towards something that just ends in a boring slaughter. Dead Space Fail covers different areas of the game, even though it doesn't cover anything specific. Thus makes it look like your covering a bit more of the game. But personally, I think people stopped caring about the animation having nothing to do with the game; since it was more enjoyable.

Lol Ill remember that :D

Isn't the story of legend, that Ego almost didn't submit Metal Gear Awesome cuz he thought people would blam it? Do what you do, what one audience may not love, could be gold to another.

Either way, you're staying creative and improving your skills :D

This and the awesome series are the best video game parody series

Here my prizes:
My review critic: 5$
Voting 5 on your flash: 15 $
Suck your dick: free!

To tell you the truth I wasn't that big of a fan for Dead Space Fail. Even though Halo Reach Fail was more random didnt touch that many game aspects I actually found it much funnier.

dead space fail is delightful because i didnt played the game but the fail made me shit my pants so its a win-win dude.

Someone delete this guy's coments.........

Hey dude O:
You re saying your videos arent very popular but.I think otherwise.
The problem is that the videos you uploaded gets stuck at newgrounds...if you manage to drain people to your youtube account,it will become more popular as it will drag people outside of NG,like players of dead space and etc.
Just an advice.You have the potential for this ;3

Hey Gonz, I just went on Andkon.com and saw that they have Goin Up as one of their weekly additions. Dunno if they asked permission from either you or Komix to use it on their site first, but I figured that I'd let you know about it in case you didn't.